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ABOUT

Bringing six years of expertise in Systems for Live-Ops Games, I've been specializing in the development of scalable, modular, systems focusing on the player lifecycle.

I have a deep curiosity to understand how things work, and a natural inclination to recognize patterns. Both, have helped me nail down the "Big-Picture" in every project I work on, specially when designing systems.

In collaboration with my friends, I've been working on an exciting project over the past few years: developing a Tabletop Role-Playing Game (TTRPG) system called Bludgeon, which draws inspiration from Indian pop culture and mythology. 

Recently I've completed 1000+ hours on Baldur's Gate 3, trying to teach my derpy GSD to use speech buttons, teaching myself how to illustrate and reading gothic novels.

Design Skills

  • Game Systems Design

  • Progression Systems Design

  • Meta Systems Design

  • Economy Design

  • Quest Design

  • Matchmaking & Live-Ops Design

Tech Skills

  • Excel

  • C# and C++

  • Unreal 4

  • Unity 

  • Adobe Photoshop

  • Adobe InDesign

  • Adobe XD

  • Adobe Illustrator

India GDC

Recognition

  • Recognized for my work by Scott Rohde (Head of Internal Production, PlayStation Studios).
  • Recieved multiple awards for feature development in The Sims Mobile and Quizup

Communication

  • President of Toastmaster Youth Club
  • State level Debate Champion
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