ABOUT
Bringing six years of expertise in Systems for Live-Ops Games, I've been specializing in the development of scalable, modular, systems focusing on the player lifecycle.
I have a deep curiosity to understand how things work, and a natural inclination to recognize patterns. Both, have helped me nail down the "Big-Picture" in every project I work on, specially when designing systems.
In collaboration with my friends, I've been working on an exciting project over the past few years: developing a Tabletop Role-Playing Game (TTRPG) system called Bludgeon, which draws inspiration from Indian pop culture and mythology.
Recently I've completed 1000+ hours on Baldur's Gate 3, trying to teach my derpy GSD to use speech buttons, teaching myself how to illustrate and reading gothic novels.
Design Skills
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Game Systems Design
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Progression Systems Design
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Meta Systems Design
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Economy Design
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Quest Design
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Matchmaking & Live-Ops Design
Tech Skills
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Excel
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C# and C++
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Unreal 4
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Unity
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Adobe Photoshop
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Adobe InDesign
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Adobe XD
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Adobe Illustrator
India GDC
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Organizer and Curator for Applied Games 2021.
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Click Here to Watch the Playlist on Youtube.
Recognition
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Recognized for my work by Scott Rohde (Head of Internal Production, PlayStation Studios).
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Recieved multiple awards for feature development in The Sims Mobile and Quizup
Communication
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President of Toastmaster Youth Club
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State level Debate Champion